The app sends the purchase receipt to your server, through one these methods:
- Using the Android SDK directly (Native Android IAB)
- Using a third party engine (in this case we'll highlight Unity)
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Your server needs to be able to get the required info from your client and send it to our server. Afterwards, it must process our server's response and relay the proper result back to your client.
If you already use this method with Google it will be easier to implement it. Otherwise, you can check our documentation to learn how to work with it.
Updated 10 months ago